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ServerAnvilmar
Members87
Founded08/31/2008
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Vent Dark Horizons
Host vent.wowdarkhorizons.com
Port 4474
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Anvilmar

PvE

Dark Horizons of Anvilmar!
Welcome to Dark Horizons. Dark Horizons is a newly reorganized guild set on raiding 25 man content. Players can focus their attention on strictly working as a well-oiled machine. Particular guidelines and rules will be implemented for clarity and conformity. This guild is meant to be a social playground for the mature raiding adult. GUILD APPLICATION can be found in the Public Forums.
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Guild Guidelines & Rules
02/19/2009 07:30 AM by Chillbringer

Guidelines & Rules:

1) 25 man Raids will be conducted on Tuesday, Wednesday & Thursday at 4 pm SERVER TIME. Mondays will be "clean-up" days where we will try to clear out anything we might have missed the days before. (Holidays: i.e. Thanksgiving Thursday, raids will be adjusted for popular holidays as to not interfere with family time)

2) Attendance: If you AFK during the raid without notice, you are subject to removal and replacement. This can happen at any time, for any reason. If you dont show up on Tuesday for events, then dont expect to weasel your way into a raid later in the week. If you are of a high rank and miss out on the beginning of the week's events, dont believe that your rank surpasses a lower rank's priority to a raid spot.

3) We use a custom DKP system. 5 DKP awarded to raiders who are at the meeting stone, with the proper gear/ammo/reagents, repaired, ready to buff and pull at a moments notice (Earlybird bonus). We award a number of DKP equal to the level of "tier" of the bosses. (I.E. Uldaur bosses are worth 8 DKP each). At the end of the raid session of that day, (Ironman) DKP will be awarded to those who have spent almost the entire time in the raid and not DC'd / Zoned out. In 10 man raids, DKP can be accrued quickly and minimum bids start at 1 DKP. In 25 man raids, DKP are accrued the same as 10 man, but minimum bids start at 5 DKP and each subsequent bid is in a multiple of 5. (I.E. 5, 10, 15, 20.... 40, 55, 75, 100...etc)

Naxx10= 1dkp per boss
KT(Naxx10)= 4dkp
Naxx25= 4dkp per boss
KT(Naxx25)= 10dkp
Maly10= 6dkp
Maly25= 10dkp
OS10= 1dkp
OS10(1 drake)= 3dkp
OS10(2 drakes)= 8dkp
OS25= 4dkp
OS25(1 drake)= 6dkp
OS25(2 drakes)= 12dkp
Ulduar10= 8dkp per boss
Ulduar25= 12dkp per boss

MAINS CAN BID ON ITEM UPGRADES DURING NEED.

MAINS CAN BID ON ITEM UPGRADES FOR OFFSET / PVP GOODS DURING GREED.

ALTS CAN BID ON ITEM UPGRADES DURING GREED.

4) If for some reason, we have to PUG an outside member, they are allowed to roll need only for goods. Their need rolls trump our DKP system and all guildies who would have bid normally will roll need for the item. I use "Loot Hog" and can monitor the rolls easily. This allows guests a fair shot at loot, and should discourage guild members from wanting to use PUGers, allowing good loot to fall into outsider hands.

Once the PUGers have had a chance to roll, if they win the roll, they win the item. If a guildie wins the need roll of the item, we revert back to our dkp system and continue bidding as normal. The guildie who won the need roll does not necessarily win the item, just the opportunity to bring it back to guild dkp system.

5) NEGATIVE DKP! A DKP penalty will be issued if carelessness and immaturity interfere with a raid. Such as needlessly causing a wipe from horseplay in a raid. Negative DKP penalty will also be issued if you are a crucial player and go AFK for an extensive period of time, causing the entire raid to wait for you. If you are penalized DKP, dont cause drama and throw a temper tantrum, more DKP await you with each boss kill. Suck it up and drive on. Here are a list of some instances where negative dkp might be applied:

Causing the raid to wipe = -25 dkp
AFK before boss battle = -15 dkp
Linking Recount DPS spam = -10 dkp
Requesting a summon to raid = -5 dkp

6) RAID BEGINS AT 4PM SERVER TIME EXACTLY! I dont care how it gets done, but players need to be at the designated place at 4 pm EXACTLY! I send out raid invites starting at 4pm. If you arrive at a meeting stone and yourself and other members form your own group/raid to summon others, thats up to you. Disband your group/raid at 4pm so that I can send out invites and award Earlybird DKP to those who are present at the meeting stone ready to raid. I will have a Traveler's Tundra Mammoth available for anyone who forgot to repair, replenish food/drink/reagents/ammo and such. At 4pm, we complete the invites and summon all others who have not yet arrived. AT 4:10 PM, -1 DKP PER MINUTE YOU ARE LATE, FOR ANY REASON. DONT HOLD UP THE RAID TIMES. ONCE THE RAID IS COMPLETE, IF YOU DID NOT SHOW UP AT ALL, THEN A STRIKE WILL BE ISSUED.

7) VENTRILO AND DEADLY BOSS MODS ARE A MUST! All raiders are required to ATLEAST BE ABLE TO LISTEN on ventrilo. Microphones are a bonus. Some bossfights require precision moves which in turn require proper communication. All raiders are recommended to have the ability to speak during battle if they are needed. If you are trying to get into our raid groups without deadly boss mods, we will eventually be able to figure it out and you are then subject to removal until you download the necessary addons.

Guild Rules

Must be 16 or older to join.
All members wanting to join can apply on this website or send an in-game mail to one of the officers with your request.
All raids will be supervised with an officer.
During Guild runs, to win an item you must be the highest bidder.
During raids, useless chat needs to be kept to a minimum and fighting needs to be saved until after. You are not only interfering with you and the other persons raiding, but with the entire raid.
Guild bank rules are posted on the home page, or you may whisper or send in-game mail to an officer.
If you click 'Accept' on raid invites, show up, or send an officer or your group leader in-game mail.
Be prepared for an invites at least 15 minutes until raid time.
Gear check will be issued to see if you are colified to attend the Raid. (Go to www.wow-heroes.com to see what you are recommended, or use the link fro mthe website)

Guild Bank Rules

The Guild Bank has been stocked by myself and several others in the guild. If there is anything you need from the guild bank, please let an officer know and they will work with you. Due to past experiences with guild banks, if you need a item withdraw (gold), then you need to offer up some collateral of about equal worth. (i.e. You want 5 Super Healing Potions and you can offer up 5 Super Mana Potions in exchange).

If you want to make a monetary withdraw (gold), you must speak with an officer so that they may vouch for you. Too many times people have withdrawn money and then /gquit. This cannot happen. All loans from the guild bank will be tacked with a 10% interest. (As the guild grows, more people are going to want to borrow money and in larger amounts, this method will allow the bank to grow with the guild). You cannot borrow an amount that your account cannot pay off. (i.e. a lvl 20 main character cannot borrow 500g, a lvl 70 character can borrow 500g because of dailies). The officer in charge of the loan will monitor it daily to make sure the minimum amount is paid off. (5%)

Once your loans have been paid off without any incident, you will slowly work your way up to becoming a vested member. (i.e. the more loans you take out and repay on time, the most trustworthy you are and thus can allow for higher loan amounts)

You need to be a member of the guild for atleast two weeks to be elidgible for the loan.

Should you borrow and try to skip out of your loan, we will blacklist you on Anvilmar and any server you might wish to hide on. Consider yourself warned.

Any questions? Please speak with myself or an officer for further information.

Disclaimer

Anyone quiting the guild for any reason will have their DKP points set to zero.
Veteran’s have higher priority in raid slot, then new coming members.
DKP points will be deducted, if you’re late to raid. (-1) per minute.


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